This makes long shots with sniper rifles more appealing, and close up shots with say, a shotgun, the only choice. To explain this a bit better – cover might be half or full height, and characters will lean around walls to shoot, but whenever targeting an enemy, shot success is determined by a large reticule with a smaller one inside it – the shot will hit 100% within the large reticule, and 50% inside the smaller one. Walls can be destroyed and cover works on a very literally “line of sight” level, rather than via the random number generation of most X-Com style systems. Most of these take place in procedurally generated maps that come in four or five different biomes and feature buildings with up to four levels to offer tactical advantages. Where the design heritage of Phoenix Point: Behemoth Edition really shines through though, is in the tactical battles. Additionally, this introduces aerial combat which is a bit clunky, but nonetheless an interesting distraction and it means that upgrading your airships becomes essential for survival. As I said earlier, I don’t know how to unpick all the DLC versus what’s in the base game, but it’s clear that one later addition is that of the “Festering Skies” which effectively gives the Pandorans the ability to scout the map and attack from the air, which requires constant consideration at a strategic level. Phoenix Point: Behemoth Edition feels very feature rich when you’re in the strategic view alone, and most of what you “think” you should be able to, you can. Despite some added complexity (manufacturing additional ammo, for example) this is all very X-Com so far, and that, honestly, is a theme you’ll never get away from – but that’s OK as long as the execution is excellent.Īnd thankfully, it is. Aside from just hopping between havens to fight, trade, complete missions and scheme between the various human factions, you’ll also need to manage the production of weapons, ammo, armour and vehicles, upgrade your initial base (and expand into up to ten more to increase your range), research new technologies, build and upgrade ships to operate multiple teams and lots, lots more. With this as the basic premise – save humanity – Phoenix Point: Behemoth Edition offers so much more. One of several failure conditions for the player is if the human population falls below 10%, and a key part of the game is flying your Phoenix team operatives from one location to another to save various faction havens, whilst also managing your own stamina, health and resources. This group occupies the classic “saviours of humanity” position within a global ecosystem that also includes three other key NPC organisations, each with differing goals and philosophies. With a world being overrun by crabmen who emerge from an ever-expanding red mist, the player assumes the role of the leader of the dormant Phoenix Point organisation. ![]() Most notably among these things is understanding the enemy – which is the all too close to home “Pandoravirus.” In Phoenix Point: Behemoth Edition‘s story, the Pandoravirus emerges from melting of polar ice caps due to global warming, and upon its release – life as we know it begins to mutate. As you would expect from a game conceived by the original designer of the X-Com series, Phoenix Point: Behemoth Edition layers in the complexity from the outset, with lots of things for the player to think about and manage. Phoenix Point: Behemoth Edition is a straight up tactical shooter with a strategic management element that takes place between missions. me, it’s quite tough to tell exactly which bits are new from those that have always been there. ![]() This version includes both the original base game and all of the released DLC, which is actually so well integrated that as someone playing the game for the first time, i.e. ![]() Thankfully, it appears on both PS4 and Xbox One (with next gen upgrades apparently due in the future) in the form of the Phoenix Point: Behemoth Edition. Even though Phoenix Point has been out on PC for a couple of years now (more or less, anyway) it has only just landed on consoles.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |